Gamification

Gain market share and customer base information about the top Gamification tracked by 6sense. Check out our list of Gamification Software, analyze them by marketshare, region, company size along with information about competitors, prospects, tech stacks, funding information, contract renewal dates and more.

27
Technologies Tracked
1000
Companies Tracked
2
Movements
Categories related to Gamification

Top 5 Gamification technologies in 2023

Over 1,000 companies are using Gamification tools. CRM.me with 36.10% market share (361 customers), Infinario with 9.50% market share (95 customers), Trivia with 9.20% market share (92 customers),

Gamification Customers by Employee Size

The majority of Gamification category falls in the company size of 0 - 9 employees (426 companies), 20 - 49 employees (380 companies), 100 - 249 employees (202 companies).

Gamification Customers by Geography

Companies using Gamification technology software are majorly from the United States with 858 (66.51%), Canada with 90 (6.98%), Australia with 87 (6.74%) customers respectively.

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Gamification Customers by Industry

Top industries that use Gamification for Technology (483), Professional Services (467), Media and Telecom (119).

Market Share for Top Gamification Technologies

Analyze the market share of popular Gamification technologies along with information about competitors, prospects, tech stacks, funding information, contract renewal dates and more

Ranking Technology Customers Customer counts are calculated based on the data captured and tracked on the 6sense platform. Market share (%) Market share is calculated based on the data captured and tracked on the 6sense platform.
1 CRM.me 361 36.10
2 Infinario 95 9.50
3 Trivia 92 9.20
4 Picnic 64 6.40
5 Spinify 59 5.90
6 SailPlay Loyalty 50 5.00
7 GamEffective 43 4.30
8 Classcraft 39 3.90
9 Gametize 30 3.00
10 GeForce Now 20 2.00
11 SuperRewards 18 1.80
12 Gamewheel 18 1.80
13 Snowfly 16 1.60
14 SolidOpinion 12 1.20
15 iActionable 12 1.20
16 Branded Mini-Games 11 1.10
17 BlueRabbit 9 0.90
18 KPIsland 8 0.80
19 CustomerAdvocacy 8 0.80
20 Funifier 8 0.80
21 uContact 5 0.50
22 Refereum 5 0.50
23 Playlyfe 4 0.40
24 Hurrah! Leaderboards 4 0.40
25 AdLatte 3 0.30
26 Edgagement 3 0.30
27 CRMGamified Motivation Engine 3 0.30
Technology Market share
CRM.me 36.10 (%)
Infinario 9.50 (%)
Trivia 9.20 (%)
Picnic 6.40 (%)
Spinify 5.90 (%)
SailPlay Loyalty 5.00 (%)
GamEffective 4.30 (%)
Classcraft 3.90 (%)
Gametize 3.00 (%)
GeForce Now 2.00 (%)
SuperRewards 1.80 (%)
Gamewheel 1.80 (%)
Snowfly 1.60 (%)
SolidOpinion 1.20 (%)
iActionable 1.20 (%)
Branded Mini-Games 1.10 (%)
BlueRabbit 0.90 (%)
KPIsland 0.80 (%)
CustomerAdvocacy 0.80 (%)
Funifier 0.80 (%)
uContact 0.50 (%)
Refereum 0.50 (%)
Playlyfe 0.40 (%)
Hurrah! Leaderboards 0.40 (%)
AdLatte 0.30 (%)
Edgagement 0.30 (%)
CRMGamified Motivation Engine 0.30 (%)

FAQ

Find answers to the most often asked questions by users.

Who are the top Gamification software market leaders?

Top leaders in the category for Gamification software are CRM.me, Infinario, Trivia. Here, you can view a full list of Gamification tools in the market.

How many companies use Gamification software these days?

Around the world in 2023, over 1,520 companies are currently using one or more Gamification software. Out of these, there are 858 companies using Gamification tools that are originally from the United States .

Which company has the most significant market share in the Gamification software space?

The top few companies that have the most significant market share in the Gamification space are CRM.me with 36.10 % of market share, and Infinario with 9.50 % of market share and Trivia with 9.20 % of market share . Check for other Gamification technologies market share here.

What are the top industries that usually use Gamification softwares?

The top industries that use Gamification software are Technology (483) , Professional Services (467) , Media and Telecom (119) .

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